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Robotic Arm (Hardsurface Modeling)
Artstation Link -
Hardsurface modeling using booleans. Quad topology is not the priority here since it is not going to deform in any way. The engine triangualtes on import anyway. Need to make sure in the modeling tool that it doesnt show any artifacts because of the n-gons.
Robotic Arm tutorial by Blender Bros




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